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NPC Generator

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Advanced [show]


Wrenn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a violet poncho over his likewise colored trousers and shirt. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Wrenn was born with his mother's beautiful face. Wrenn was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Glassblower. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Philantrophist. Bonds: Criminal record, Attractive, Immigrant, Family. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Wrenn Gobblefirn, Male Gnome Expert 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)14 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome, Orc, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Violet garnet (1100 gp). Black pearl (1100 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Zaffrab Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a brown coat with white slacks. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His eyes are likewise green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Barber.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Justice. Flaws: Disease, Impulsive. Bonds: Attractive, Job. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Zaffrab Glittergem, Male Gnome Commoner 9
Small (3'7") Gnome, Lawful Good (CR 9)
Armor Class 14
Hit Points 44 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Berrian Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light blue in addition to tight pants. His auburn hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Mercenary, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and elven compassion

Ideals: Philantrophist. Flaws: Mundane, Racist, Antagonistic. Bonds: Poor. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Berrian Koehlanna, Male Elf Rogue 13
Medium (4'11") Elf, Neutral Good (CR 13)
Armor Class 14
Hit Points 50 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +5

Possessions: 3000 gp. Black pearl (1000 gp). Black pearl (1000 gp). White opal (500 gp). Deep blue spinel (1000 gp). Banded agate (9 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is red. His eyes are brown and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Aramil was born the youngest of three triplets. He was an apprentice working in his father's forge. He struck the Architect job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Job, Family. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Aramil Wasanthi, Male Elf Rogue 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Hugh Compton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his crossbow. His tied-back hair is chestnut. His eyes are gray and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. Some 4 years later his spouse died after the birth of his son. Heartbroken, Hugh never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Flaws: Selfish. Bonds: Attractive, Military, Slave. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Hugh Compton, Male Human Ranger 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)17 (+3) 9 (-1)15 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Celestial, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs

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