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NPC Generator

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Advanced [show]


Holg Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'6" western man, he wears dark leathers with embroidery. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has achieved small success as a Architect.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Attractive, Military, Rich, Job. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Holg Hayley, Male Half-Orc Adept 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 11 (+0)7 (-2)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Celestial, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. Sapphire pendant on gold chain (1100 gp). Old masterpiece painting (2100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His hair is always cut to a buzz. He has a dull look in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Professionalism. Flaws: Racist. Bonds: Religious, Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Eldon Miggledy, Male Gnome Adept 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs


Flask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. He keeps his brown fur in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: The child of southern immigrants he idolized his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the south, certain he would find work there.

Motivation: Regain custody of his daughter.

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Flask In Woods, Male Tabaxi Aristocrat 2
Medium (6'7") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 17 (+3)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 30 pp. 1 Breastplate.


Social Check DCs


Broce Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is still thick. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Broce was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.

Motivation: To unite with his brother.

Ideals: Fighting, Athletic, Artistic, Philantrophist. Bonds: Attractive, Family. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Broce Reese, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)17 (+3) 10 (+0)19 (+4)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Infernal, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 13000 sp. Azurite (8 gp). Black opal (1000 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


Ombul Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large black jacket. His silver hair is long and unkept. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born to a Cartwright, his mother struggled to pay the bills. A gifted student he started as a Cartwright, but he got bored and became a Bowyer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and to get a good night's sleep

Flaws: Ugly, Racist, Insomniac. Bonds: Job, Poor. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Ombul Thistletop, Male Halfling Commoner 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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