Anverth Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears green painted combat armor at almost all times. His hair is long and white with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Anverth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anverth's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's attracted to the PC.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Fax Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left hand appears badly burned and disfigured. His crest is blue and very short. His ears are large.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Fax does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels kind of lost in life.
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2400 sp.
Anselm Shelby, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his bow. His brown hair is lengthy and is close to two feet long. His eyes are green and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Philantrophist. Bonds: Attractive, Job, Military. Occupation: Beggar
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Orc, Celestial, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His brown hair, when down, is lengthy. He has gleaming, smiling gray eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a criminal king-pin and mafia family His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He got away from his former life and has fallen to alcoholism.
Motivation: Meet up once more with his childhood friend; and to reunite with his absent mother
Ideals: Entrepeneur. Flaws: Addict. Bonds: Criminal record, Family, Adventurer. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Giant, Draconic, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. 1 Minor magic item.
Shifting Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears his lavender fur up. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born to a Carpenter, his mother struggled to pay the bills. In his 11th year, his parents were killed by a giants raid, leaving Shifting alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.
Motivation: Many giants want him driven away; and he is content
Ideals: Justice. Flaws: Mundane. Bonds: Criminal record, Poor, Enemies. Occupation: Brewer
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 50 pp. Amethyst (80 gp). Chrysoberyl (80 gp). Sardonyx (20 gp). Smoky quartz (20 gp). Fire opal (800 gp). Sard (20 gp). 1 Minor magic item.
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