Kerkad Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin grey vertical stripes and yellow pants. He has a slight overbite and is overall scrawny. His bronze crest is smooth and relatively long. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Kerkad grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is unsatisfied with his job; and wants his loneliness to end
Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Has a crush. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 13)
Armor Class 11
Hit Points 57 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. 1 Minor magic item.
Purban Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His silver hair is drawn into a tight pony tail with a card scrunchie. He wears an eyepatch.
Personality: Purban is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Miller in town.
History: When he was but 3 years old his parents immigrated from the west. He helped his mother out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Marry his brother to traveling adventurers; and sabotage a competitor
Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Job, Immigrant, Family. Occupation: Miller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 8)
Armor Class 15
Hit Points 47 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Dwarven, Terran
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 30000 cp. A delicate brass dragon egg (80 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1900 gp). Jeweled electrum ring (2000 gp).
Carrie Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a small hat to cover his moderate length white hair. This green eyed easterner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Carrie hails from a village terrorized by gnolls. He was taken as a slave by a traveling circus and forced to perform Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic, Impeccable. Bonds: Slave, Enemies, Criminal record. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Abyssal, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 120000 cp. Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (1700 gp). Silver chalice with lapis lazuli gems (120 gp).
Olgoth Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many white ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long brown hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: Olgoth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Olgoth was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Expand his business; and to be a shepherd again
Ideals: Artistic. Bonds: Attractive, Family, Adventurer, Job. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 153 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 2 |
Possessions: 12000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (120 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Black velvet mask with numerous citrines (120 gp). A necklace of small pink pearls (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (100 gp). Solid gold idol (400 gp). 1 Medium magic item.
Salasar Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a pastel costume with the symbols of strength on his torso. His bronze crest is lengthy and is close to two feet long. His red eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of illithids once and for all.
History: Salasar was raised in a hard working conservative environment. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better world.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Flaws: Insane. Bonds: Enemies, Job, Adventurer, Rich. Occupation: Cartwright
Voice: Boston accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 11)
Armor Class 12
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +6
Possessions: 1100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
