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NPC Generator

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Advanced [show]


Dain Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears grey leather gloves, a grey jacket, and tight pants. His whole body is exceptionally muscular. His blonde hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: Dain wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Immigrant, Criminal record. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Dain Lutgehr, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)18 (+4) 12 (+1)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Abyssal, Ignan, Auran
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14220000000

Possessions: 10000 cp.


Social Check DCs


Dalgal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear black pants and tee shirts. His moppish brown hair is in a traditional bowl cut. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Dalgal embodies much of what other species detest in the Dwarves. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Beggar, Dalgal learned a great deal about his mother's area of expertise. After coming to the age of reason, Dalgal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Dalgal Gorunn, Male Dwarf Druid 9
Medium (4'3") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 70 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)17 (+3) 13 (+1)9 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1900 gp. Red-brown spinel (80 gp). Aquamarine (1300 gp). Lapis lazuli (7 gp). Zircon (50 gp).


Social Check DCs


Qualen Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears a violet tunic with brown highlights, and long white pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.

History: Qualen hails from a village terrorized by orcs. He moved from fad to fad and when he turned 15 he discovered painting. Days after completing his studies, news broke out that his hometown was attacked by orcs. Qualen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Artistic. Bonds: Attractive, Adventurer, Enemies, Family. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Qualen Loofollue, Male Gnome Warrior 10
Small (3'7") Gnome, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 86 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)18 (+4) 10 (+0)12 (+1)
Skills Acrobatics +3, Religion +8
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Ignan, Giant, Terran
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple +8

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Forcas Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His white hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Racist. Bonds: Attractive, Religious, Rich, Enemies. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Forcas Weary, Male Tiefling Sorcerer 3
Medium (5'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Harbek Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak, and he perpetually has his shortbow ready. His brown hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to raise his children well

Ideals: Fighting, Joker. Bonds: Family, Immigrant, Attractive, Religious. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Harbek Daerdahk, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. 1 Masterwork Artisan’s tools.


Social Check DCs

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