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NPC Generator

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Advanced [show]


Gimble Sympony, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His hair is long and black with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He is a bit of a kleptomaniac; and he's in love

Ideals: Joker, Philantrophist. Bonds: Nature, Attractive. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Gimble Sympony, Male Gnome Druid 10
Small (3'7") Gnome, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 700 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Fire opal pendant on a fine gold chain (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).


Social Check DCs


Vondal Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white hair in a flapper bob. His blue eyes peer out from beneath his Stetson yellow hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Vondal was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break.

Ideals: Fighting, Athletic, Justice. Flaws: Impulsive. Bonds: Attractive. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Vondal Durthane, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)12 (+1) 14 (+2)7 (-2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He wears a wide-brimmed hat to cover his moderate length brown fur. His copper eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, Insomniac. Bonds: Job, Slave. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Five In the Wind, Male Tabaxi Commoner 10
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 64 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)15 (+2) 13 (+1)13 (+1)
Skills Insight +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Cockaby Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black top hat and black clothes. His auburn hair is greasy and uncared for. His fierce hazel eyes like to dwell on things.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Has a crush, Nature, Guardian. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Cockaby Raulnor, Male Gnome Expert 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 cp. Iolite (60 gp). Moss agate (11 gp). Rhodochrosite (11 gp). 1 Chain shirt. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Cloud Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears his gray fur down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His job bores him to no end. He has decided to make it more interesting.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out west to avoid the crime he committed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Bonds: Rich, Attractive, Adventurer, Criminal record. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Cloud Hummingbird, Male Tabaxi Warlock 4
Medium (5'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Just what you see.


Social Check DCs

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