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NPC Generator

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Advanced [show]


Jocelyn Yeardley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has wavy blonde hair. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Fletcher, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Religious. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Jocelyn Yeardley, Male Human Adept 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1400 sp.


Social Check DCs


Lone On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He is portly but not overly obese. He has beige fur. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a strong sense of loyalty to tabaxi people

Flaws: Antagonistic, Racist. Bonds: Attractive, Family, Mentor, Adventurer. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Lone On the Mountaintop, Male Tabaxi Fighter 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Don Emsworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown shirt with thin grey vertical stripes and brown pants. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Don took refuge in the large cave and found the beat up axe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Greedy, Insane. Bonds: Nature. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Don Emsworth, Male Human Commoner 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 40 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 12 (+1)18 (+4)
Skills History +7, Religion +7
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Terran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: Golden pearl (60 gp). Black pearl (500 gp). Amethyst (60 gp). Azurite (7 gp). Iolite (70 gp). Lapis lazuli (7 gp). Alexandrite (500 gp).


Social Check DCs


Delg Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a grey and pastel handkerchief worn on his right side. He wears a feathered hat to cover his moderate length silver hair. He is very pretty but has cold, dead eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.

Motivation: Wants his loneliness to end; and regain custody of his son

Flaws: Sensitive, Antagonistic. Bonds: Attractive, Poor, Family, Has a crush. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Delg Stoutale, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Magnifying glass.


Social Check DCs


Dazzazn Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green coat over a white low-cut shirt, and a wide-brimmed hat upon his head, and sports empty pouches on his belt. His rusty crest is smooth and relatively long. His eyes are likewise red.

Personality: He loves telling others what to do and how they should feel about things. He can't help but pocket interesting objects he comes across

History: Born in the west to a Slave Trader, Dazzazn learned a great deal about his mother's area of expertise. His first spouse was a Tanner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to trick people and travel the world for free.

Motivation: Regain custody of his son.

Ideals: Opinionated. Bonds: Criminal record, Job, Family. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Dazzazn Ophinshtalajiir, Male Dragonborn Expert 17
Medium (6'7") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 9
Hit Points 108 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Deception +8, Stealth +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3

Possessions: 4000 gp. Hematite (5 gp). Banded agate (5 gp). Clear bright green emerald (6000 gp). Freshwater pearl (5 gp). Aquamarine (200 gp). Tiger eye turquoise (5 gp). Azurite (5 gp). Violet garnet (200 gp). Brown-green garnet (70 gp). Tourmaline (70 gp). Bloodstone (50 gp). Bloodstone (50 gp). Star rose quartz (50 gp). Freshwater pearl (5 gp). Deep blue spinel (200 gp). Black pearl (200 gp). Brown-green garnet (70 gp). Jade (70 gp). Zircon (50 gp). Bloodstone (50 gp). Blue quartz (5 gp). 1 Medium magic item.


Social Check DCs

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