Art Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a tan cloak and cross-gartered yellow stockings. His fur is beige and curly. His eyes are blue and catlike.
Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Art was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He then took over the family business and is one of the better Navigator for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Bonds: Attractive, Job, Immigrant. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Morkral Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, violet cloak, and he perpetually has his ceremonial dagger ready. His red hair is long and unkept. His violet unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of dire rats once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants revenge against dire rats.
Ideals: Fighting. Flaws: Ugly, Disease, Greedy. Bonds: Enemies, Rich. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1400 sp. Banded agate (12 gp). Aquamarine (400 gp). 1 Masterwork manacles.
Lamlis Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in earthy colors with a white and brown handkerchief worn on his left side. He is bald on top and has large brown tufts of hair around his ears. His brown eyes peer out from beneath his wide-brimmed white hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 29 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 100 pp. Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Carved bone or ivory statuette (20 gp).
Dalgal Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Dalgal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Antagonistic, Depressed, Disease. Bonds: Rich, Military. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 63 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 16000 sp.
Cairn Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright violet suits and hats. His silver hair is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant white.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.
History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Gardener mother left him crippled. He used his abilities to travel the world and help people.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Mentor, Family. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1200 gp. Eye agate (15 gp). Red-brown spinel (110 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
