Ghaliver Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and muscular, this northern man wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his red hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Ghaliver and his spouse have recently divorced.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Rich, Attractive. Occupation: Weaver
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 145 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (500 gp). Jeweled gold crown (8000 gp). Large well-done wool tapestry (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Solid gold idol (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Large well-done wool tapestry (200 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Thervan Lathalas, Male Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears skinny pants and wears a pastel and white robe with the hood down. He has a brown handlebar mustache and slicked back brown hair. This green eyed easterner is not easily forgotten.
Personality: Calm and collected, he is a well trained Shepherd. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the east, but his parents moved at a very young age to the west. He has had some formal painting training, and achieved minor success. He inherited the family business which he has now maintained for 13 years.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a soapmaker again
Ideals: Logical, Artistic. Bonds: Job, Immigrant, Slave. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 30 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Druidic, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 4000 gp. Zircon (50 gp). Peridot (50 gp). Eye agate (11 gp). Tourmaline (150 gp). Rich purple corundum (400 gp). Golden yellow topaz (400 gp). Rich purple corundum (400 gp). Deep green spinel (150 gp). Aquamarine (400 gp). 1 Medium magic item.
Hugh Dryden, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His auburn hair is heavily combed to the right. His eyes are brown and beady.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.
History: He was raised in a plains tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and his religion dominates his actions
Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Religious, Job. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp. Amber (80 gp).
Gunter Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. His golden hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: A skeptical and narcissistic man, Gunter's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the north. A gifted student he started as a Engraver, but he got bored and became a Fortune-teller. He has achieved small success as a Fortune-teller.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Job. Occupation: Fortune-teller
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 53 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 500 pp. Black pearl (1400 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Lester, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear grey tank tops with black pants. His chestnut hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Interpreter, his mother struggled to pay the bills. Cursed with a spirit at a very young age, Thomas has worked very hard to control his curse. He was granted psionic powers by his dying brother.
Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Depressed, Disease. Bonds: Poor. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 200 sp. 4 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!