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NPC Generator

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Advanced [show]


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He wears his yellow fur up. His yellow eyes peer out from beneath his small white hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He has worked as a Doctor like his father before him.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Artistic. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Nimble In the Wind, Male Tabaxi Cleric 10
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 43 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 600 gp. Blue quartz (15 gp). Golden yellow topaz (200 gp).


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He has no fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: He was born in a small island village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Carter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a servant again

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Job, Nature. Occupation: Carter

Voice: Whispers

Attributes [hide]

Flask In the Wind, Male Tabaxi Bard 10
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Arcana +7, Investigation +7
Senses Passive Perception 11
Languages Common, Orc, Druidic, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 17000 sp. Brass mug with jade inlays (100 gp). A delicate silver chain set with a tourmaline (90 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a black and blue handkerchief worn on his left side. He wears his black fur down. He has gleaming, smiling copper eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Antagonistic, Shy, Depressed. Bonds: Poor, Criminal record. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Silent Grass, Male Tabaxi Ranger 8
Medium (6'8") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)17 (+3) 17 (+3)14 (+2)
Skills Investigation +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Druidic, Orc, Gnome
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. Golden pearl (140 gp). Onyx (60 gp). Black pearl (700 gp). Chrysoberyl (140 gp). Rhodochrosite (11 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. His golden hair is cut short. He has amber eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Immigrant, Enemies. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Oskar Bigtoe, Male Dwarf Druid 6
Medium (4'5") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Athletics +7
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Celestial, Goblin
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He carries with him a set of sais, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying black hair a little too much giving a sharp black color. His thin eyebrows rest above his beady silver eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Miner in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He now mingles about in high society.

Motivation: Expand his business; and to be a apothecary again

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Fenriz Fealty, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 330 gp. 1 Masterwork studded leather.


Social Check DCs

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