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NPC Generator

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Advanced [show]


Brottor Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a falchion. His brown hair is cut jaggedly and amateurishly. His fierce blue eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Brottor was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered singing. He now mingles about in high society.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Artistic. Bonds: Rich, Adventurer, Attractive. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Brottor Holderhek, Male Dwarf Paladin 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Solid gold idol (200 gp).


Social Check DCs


Lewis Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears grey trousers with black and brown striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his red hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Lewis was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Lewis Kirby, Male Human Barbarian 2
Medium (6'2") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 9 (-1)12 (+1)
Skills Deception +3, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cressel Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his silver hair to look like a famous performer. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Cressel Creed, Male Tiefling Sorcerer 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)18 (+4) 13 (+1)18 (+4)
Skills Performance +6
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Halfling, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 300 gp.


Social Check DCs


Richard Bradly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of his god around his neck, and a shortspear on his belt. His white hair is thinning but still full. His gray eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Richard Bradly, Male Human Rogue 11
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 36 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2000 gp. Silver comb with moonstones (100 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A delicate brass dragon egg (60 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).


Social Check DCs


Traubon Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by sweets. His white hair is cut jaggedly and amateurishly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the south. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Traubon Fireforge, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)15 (+2) 15 (+2)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 330 gp.


Social Check DCs

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