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NPC Generator

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Advanced [show]


Don Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Further expansion of business; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Job, Nature. Occupation: Painter

Voice: Whispers

Attributes [hide]

Don Harlow, Male Human Aristocrat 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Hematite (16 gp).


Social Check DCs


Pallabar Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his blonde hair in a pixie cut. His gray eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and money/treasure

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Pallabar Ningel, Male Gnome Wizard 9
Small (3'8") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Halfling, Sylvan
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 600 gp. Gold and topaz bottle stopper cork (300 gp). A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orthog Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tan leather gloves, a tan jacket, and tight pants. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.

Personality: Aggressive, abrasive, and angry, Orthog embodies much of what other species detest in the Half-Orcs. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west to a Dyer, Orthog learned a great deal about his father's area of expertise. His arcane abilities were realized during a raid on his village. He became a Dyer soon after.

Motivation: He is wracked by social anxiety; and revenge

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Enemies, Job. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Orthog Winchester, Male Half-Orc Adept 4
Medium (5'5") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. Deep green spinel (50 gp). Aquamarine (1100 gp). Banded agate (6 gp).


Social Check DCs


Trym Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. He wears his chestnut hair down. He has gleaming, smiling green eyes.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the east was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Entrepeneur. Bonds: Slave, Immigrant, Job. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Trym Adler, Male Half-Elf Sorcerer 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 2000 sp.


Social Check DCs


Lance Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His hair is always cut to a buzz. This violet eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Lance is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Lance was born in the south. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Marry his sister to traveling adventurers; and he desires power and/or immortality

Ideals: Disciplined, Persistence. Flaws: PTSD. Bonds: Family, Adventurer. Occupation: Spy

Voice: Stutters

Attributes [hide]

Lance Meliamne, Male Half-Elf Paladin 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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