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NPC Generator

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Advanced [show]


Nalral Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: He was born at the edge of vast island. His homeland was ravaged by war and he spent much of his life rebuilding it. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Adventurer, Nature. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Nalral Silveraxe, Male Dwarf Monk 8
Medium (4'1") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are hazel and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

William Erenaeth, Male Half-Elf Barbarian 4
Medium (5'8") Half-Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)10 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item.


Social Check DCs


Dazzazn Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a small hat to hide his balding. His gold unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Dazzazn has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he loathes his own lifestyle

Ideals: Entrepeneur, Athletic, Persistence. Flaws: Disease, Depressed. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Dazzazn Fharngnarthnost, Male Dragonborn Commoner 6
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Dayereth Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. His silver hair, when down, is lengthy. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Poor, Job. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Dayereth Alfonso, Male Half-Elf Cleric 15
Medium (4'10") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 7000 gp. Lapis lazuli (12 gp). Rose (70 gp). Aquamarine (700 gp). Onyx (70 gp). Aquamarine (700 gp). Aquamarine (700 gp). Moonstone (70 gp). Carnelian (70 gp). Lapis lazuli (12 gp). Chrysoberyl (100 gp). Black pearl (700 gp). Zircon (70 gp). Blue star sapphire (1300 gp). Aquamarine (700 gp). Malachite (12 gp). Black pearl (700 gp). Violet garnet (700 gp). Obsidian (12 gp). Chalcedony (70 gp). Alexandrite (700 gp).


Social Check DCs


Thamior Iranapha, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern man wears rags and sports a simple walking cane. He keeps his blonde hair in a pixie cut. His green eyes peer out from beneath his top brown hat.

Personality: He is almost excessively polite to everyone, even when angry. He is a very good compulsive liar and kleptomaniac.

History: He was born at the edge of vast island. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Poor, Criminal record, Nature. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Thamior Iranapha, Male Elf Rogue 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3

Possessions: 400 gp.


Social Check DCs

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