Jabbie Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His black hair is still thick. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Someone believes him a fraud; and money/treasure
Flaws: Racist. Bonds: Immigrant, Attractive, Enemies, Rich. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Anselm Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan Stetson hat and tan clothes. His auburn hair is still thick. He has brown eyes and a tan hat with a brown feather.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.
Motivation: To reunite with his absent mother; and regain custody of his son
Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Family. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 47 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 3000 cp. 1 Minor magic item.
Bathin Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his dark red hair down. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is a Slaad in disguise. In his 13th year, his parents were killed by a illithids raid, leaving Bathin alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends.
Flaws: Ugly, Fearful. Bonds: Adventurer, Enemies. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 18)
Armor Class 10
Hit Points 78 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 18000 gp. Black pearl (400 gp). Aquamarine (400 gp). Amber (150 gp). Blue star sapphire (1600 gp). Chalcedony (60 gp). Onyx (60 gp). Pink pearl (150 gp). Banded agate (8 gp). Fire opal (1600 gp). Fiery yellow corundum (1600 gp). Red spinel (150 gp). Rich purple corundum (1600 gp). Sard (60 gp). Sard (60 gp). Deep blue spinel (400 gp). Sard (60 gp). Chrysoprase (60 gp). Deep blue spinel (400 gp). Rock crystal (60 gp). Red spinel (150 gp). Blue star sapphire (1600 gp). Deep blue spinel (400 gp).
Percival Beitz, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Sold as a small child to a necromancer, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Percival grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Percival. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Human compassion; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic, Insane, Racist. Bonds: Criminal record, Mentor, Adventurer. Occupation: Bounty Hunter
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 66 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 1200 gp. Hematite (7 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Serpent In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears just a tan suit. His fur, while still mostly lavender, has prominent grey streaks. His yellow eyes have a joyful gleam in them most of the time.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He uses divination through singing.
History: Gifted from a young age, Serpent studied abroad. He was an athlete and attended two major summer competitions. He never won. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Gifted, Athletic. Flaws: Racist, Mundane. Bonds: Nature. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. Finely wrought small gold bracelet (50 gp). Black velvet mask with numerous citrines (50 gp). Silver comb with moonstones (100 gp).
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