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Advanced [show]


Heian Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He has moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is very quiet and rarely speaks above a whisper. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the north, but his parents moved at a very young age to the south. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Immigrant. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Heian Ray, Male Half-Elf Rogue 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Bror Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black coat over a green low-cut shirt, and a small hat upon his head. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Az-Bror took refuge in the old dungeon and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break.

Ideals: Joker. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Az-Bror Washington, Male Half-Orc Expert 7
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Terran, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimgen Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man wears many layers of old clothing at all times. His blonde hair is cut short with large spiked bangs in the front. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He struck the Barrister job and began his own company from there.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and expand his business

Flaws: Ugly, Shy, Disease. Bonds: Poor, Immigrant, Job. Occupation: Barrister

Voice: German accent

Attributes [hide]

Gimgen Stoutale, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 26 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 20 (+5)11 (+0) 14 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Adelard Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a very good compulsive liar and kleptomaniac.

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Seeks redemption; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Tatum, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Gale Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. He sports a flattop fur cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gale is combative with any and all who dare try his patience in the slightest.

History: He was born in the south, but his parents moved at a very young age to the east. Gale was born on a far southern desert where he grew up under the tutelage of his mother, an expert Bather. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant, Has a crush. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Gale Wind, Male Tabaxi Expert 3
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1400 sp. 1 Masterwork Heavy wooden shield. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs

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