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NPC Generator

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Advanced [show]


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown trousers with tan and grey striped suspenders. He wears various colorful collared shirts, and carries lances. He wears a top hat to cover his moderate length brown hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Fulbar hails from a village terrorized by drow. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by drow. Fulbar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He's repulsed by the PC; and many drow want him driven away

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Enemies, Immigrant. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Fulbar Hogcollar, Male Halfling Aristocrat 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Chain shirt.


Social Check DCs


Eberk Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting grey shirt and pants. He is an epitome of beauty. He keeps his brown hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Eberk grew up listening to his father's many stories. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer, Slave. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Eberk Torunn, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 700 sp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Solid gold idol (600 gp).


Social Check DCs


Gimble Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears white trousers with grey and tan striped suspenders. He wears various colorful collared shirts, and he perpetually has his sickle ready. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. His childhood dream was to be a Unemployed, but he was a colossal failure. He struck the Detective job and began his own company from there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Fighting, Impeccable. Flaws: Forgetful. Bonds: Nature, Job. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Gimble Murnig, Male Gnome Druid 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)8 (-1) 17 (+3)15 (+2)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 300 gp. 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Nuraval Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His skin is also unnaturally pale. He keeps his red hair in a flapper bob. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Nuraval and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Nuraval Frostbeard, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 63 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Stealth +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp. Tiger eye turquoise (4 gp). Zircon (60 gp). Chrysoberyl (100 gp). Rhodochrosite (4 gp). Zircon (60 gp). Banded agate (4 gp). Smoky quartz (60 gp).


Social Check DCs


Taklinn Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to hide his balding. His eyes are blue and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast plains. In his 10th year, his parents were killed by a dire rats raid, leaving Taklinn alone in the world. After a stint in an orphanage, he was adopted. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Dwarven compassion; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Nature, Enemies. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Taklinn Silverstone, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Azurite (13 gp). Brown-green garnet (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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