Everard York, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears just a white suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his brown eyes.
Personality: Everard wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Everard lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Disciplined, Gifted. Bonds: Family. Occupation: Locksmith
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp.
Qemuel Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is dark red and curly. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away
Bonds: Attractive, Poor, Adventurer, Mentor, Enemies. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 190 gp.
Fulbar High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his violet robe and has his rapier always slung over his shoulder. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy white hair. He has a tattooed face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.
History: Fulbar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To pay off his debts; and he's looking for his big break
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Debt. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Srorthen Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with blue socks and a vest with buckled shoes. He is physically well-built. His crest is green and curly. His eyes are likewise gold. His teeth are white and perfect.
Personality: He has always had a great fascination with Dragonborn culture. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Attractive, Rich. Occupation: Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp. Lapis lazuli (15 gp).
Aelar Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly black, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Miner, but he was a colossal failure. He now owns his own business.
Motivation: Expand his business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Professionalism. Bonds: Nature, Poor, Job, Debt. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2500 sp.
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Their contribution stands as a beacon of hope for all adventurers!