Hoshû Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears grey leather gloves, a grey jacket, and tight pants. His whole body is exceptionally muscular. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a small toy that he constantly fidgets with.
History: Hoshû was born in the south. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered music. He left for the south, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business
Ideals: Artistic, Persistence, Fighting. Flaws: Addict. Bonds: Immigrant. Occupation: Shoemaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Dimble Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a brown shirt with thin green vertical stripes and tan pants. His chestnut hair is cut short. His eyes are blue and beady.
Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.
History: Born to a pair of adventurers, Dimble grew up listening to his father's many stories. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 20 (+5) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. Fiery yellow corundum (800 gp). Chrysoberyl (90 gp). 1 Minor magic item.
Nadarr Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. He wears a broad hat to hide his balding. He is baby faced.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to loving parents in a slum to the west. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Nadarr never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist, Gifted. Bonds: Attractive, In love, Poor. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 15 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 3000 sp. Star rose quartz (30 gp). Obsidian (13 gp). Rhodochrosite (13 gp). Moonstone (30 gp). Tiger eye turquoise (13 gp). Carnelian (30 gp). Malachite (13 gp).
Jabbie Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a green small hat and green clothes. He is muscular with a powerful set of arms. His hair is short and brown. He is very pretty but has cold, dead eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his writing dream.
Motivation: To end his boredom; and he is content
Ideals: Disciplined, Entrepeneur, Artistic. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 102 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 20 (+5) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 700 gp.
Stannor Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing green shirts, loose pants, and blazers most of the time. His red hair, when down, is lengthy. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.
History: Stannor was raised in a hard working conservative environment. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 13)
Armor Class 13
Hit Points 37 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +5
Possessions: 4000 gp. Deep green spinel (60 gp). Freshwater pearl (5 gp). Red garnet (60 gp). Moss agate (5 gp). Star rose quartz (50 gp). Pink pearl (60 gp).
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