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NPC Generator

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Advanced [show]


Radomir Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Radomir was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Logical. Flaws: Ugly, Insomniac, Shy. Bonds: Poor. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Radomir Warmwater, Male Halfling Ranger 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. Deep green spinel (70 gp).


Social Check DCs


Paymon Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a white tunic with black highlights, and long red pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He wears a colorful flower in his brown hair. His eyes are red.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Paymon Charm, Male Tiefling Sorcerer 10
Medium (6'9") Tiefling, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Auran
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in brown turtlenecks beneath a blue coat with brown slacks. He keeps his long chestnut hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Elaim was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Elaim was born on a far northern mountains where he grew up under the tutelage of his father, an expert Butcher. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Extrovert. Bonds: Poor, Adventurer, Immigrant. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Elaim Balderk, Male Dwarf Commoner 8
Medium (3'11") Dwarf, Neutral Good (CR 8)
Armor Class 13
Hit Points 19 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 6000 sp. A necklace of small pink pearls (1000 gp). An abacus with copper, silver and gold markers (160 gp). Solid gold idol (300 gp).


Social Check DCs


Zedaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His gold crest has been sun bleached extensively. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Addict, Shy. Bonds: Attractive, Slave. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Zedaar Norixius, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)18 (+4) 10 (+0)17 (+3)
Skills History +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Celestial, Terran, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: A life-sized copper and silver statuette of a cockatrice. (20 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Mozikth Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His copper crest is braided into rings. His eyes are red.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Religious, Enemies. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Mozikth Sumnarghthrysh, Male Dragonborn Adept 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 27000 cp.


Social Check DCs

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