Odo Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a worn and beaten armor. His hair is white and curly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Athletic, Philantrophist. Bonds: Attractive, Religious, Family. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Azurite (11 gp).
Hadarai Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long golden beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in a small plains village. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Athletic. Bonds: Rich, Attractive, Family, Job, Nature. Occupation: Farmer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 15
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 6 (-2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: Brass mug with jade inlays (200 gp).
Gilbert Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of monstrous two handed axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not trust anyone and sleeps with one eye open.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Ugly, Insomniac. Bonds: Poor. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
Tûmhom Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has done his best to style his silver hair to look like a famous performer. He has gleaming, smiling green eyes.
Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Tûmhom and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor, Immigrant. Occupation: Spy
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1100 gp. Hematite (6 gp). Alexandrite (600 gp).
Gimurt Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. His white hair is thinning but still full. His blue unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his mother.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Attractive, Slave. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 107 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 4000 gp. Amethyst (110 gp). Banded agate (7 gp). Alexandrite (1100 gp). Obsidian (7 gp). Bloodstone (60 gp). Sard (60 gp). Citrine (60 gp). Star ruby (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
