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Left-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Scribe. He wears a top hat to hide his balding. His amber eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Left-Handed grew up listening to his father's many stories. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and to reunite with his absent father

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Left-Handed On the Water, Male Tabaxi Wizard 7
Medium (6'5") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)8 (-1) 12 (+1)17 (+3)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Amber (100 gp). 1 Minor magic item.


Social Check DCs


Gimurt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'1" and wears bulky black painted plate armor. He has a small bristly mustache and wavy golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. When Gimurt reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: To protect his home; and to share knowledge with the world

Ideals: Logical, Philantrophist. Flaws: Mundane. Bonds: Military, Guardian. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Gimurt Ironfist, Male Dwarf Monk 9
Medium (4'1") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Gargax Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries scimitars. He has dyed his greying green crest a little too much giving a sharp green color. His eyes, though not visible through his cowl, are gold.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Gargax abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Ideals: Fighting, Joker. Bonds: Rich, Military, Religious, Adventurer. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Gargax Jharthraxyn, Male Dragonborn Monk 14
Medium (6'6") Dragonborn, Chaotic Good (CR 14)
Armor Class 9
Hit Points 72 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills History +7, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1

Possessions: 200 pp.


Social Check DCs


Kite On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His fur is cut close to his head. He has several tiny amber earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Kite studied abroad. Cursed with a spirit at a very young age, Kite has worked very hard to control his curse. He was granted necromantic powers by his dying brother.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism, Gifted. Flaws: Greedy, Disease. Bonds: Rich. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Kite On the Water, Male Tabaxi Ranger 2
Medium (6'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 17 (+3)15 (+2)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Ahrim Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears a broad hat to hide his balding. His silver eyes have a joyful gleam in them most of the time.

Personality: Ahrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Artistic, Fighting. Bonds: Job, Rich. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Ahrim Guile, Male Tiefling Warlock 5
Medium (5'3") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 30000 cp. Deep blue spinel (1000 gp). Sardonyx (80 gp).


Social Check DCs

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