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NPC Generator

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Advanced [show]


Purban Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This western man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. He has a very tight haircut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Purban was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Purban Strongbones, Male Halfling Cleric 7
Small (3'2") Halfling, Lawful Evil (CR 7)
Armor Class 15
Hit Points 61 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ildrex Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He tends to wear a large grey jacket, and his gloved hand is found clutching a kukri. His black crest is unkempt and raggedy. His eyes are gold and beady.

Personality: Ildrex wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ildrex was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Ildrex Skaarzborroosh, Male Dragonborn Warrior 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Tinley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large black mantle and cape that has been intricately interwoven into his pastel robe. His golden hair, when down, is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Depressed, Antagonistic. Bonds: Military, Adventurer. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Godfrey Tinley, Male Human Warlock 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp. Star ruby (600 gp). Deep blue spinel (700 gp).


Social Check DCs


Cimer Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'3". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a greataxe. His chestnut hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cimer took refuge in the large cave and found the beat up greataxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Joker, Artistic. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Cimer Violence, Male Tiefling Paladin 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 28 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 18 (+4)13 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a sai on his belt. His silver hair is matted, messy, and big. He has silver eyes and a brown hat with a grey feather.

Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Joker. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Zephan Clever, Male Tiefling Sorcerer 9
Medium (6'10") Tiefling, True Neutral (CR 9)
Armor Class 11
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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