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Advanced [show]


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. His fur is greying and his face has many wrinkles. He has yellow eyes and a tan hat with a pastel feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also has developed a complete distrust of the Bather profession.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Drifting was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and to be a bather again

Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Drifting Candle, Male Tabaxi Expert 1
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theriatis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large tan jacket. He has a black handlebar mustache and slicked back black hair. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly, Secretive. Bonds: Religious. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Theriatis Selevarun, Male Elf Bard 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs


Cloud Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a blue suit, and carries hand crossbows. He has moderate length cinnamon fur. His eyes are likewise blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Cloud hails from a village terrorized by illithids. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better kind of golem.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Fighting. Flaws: Forgetful. Bonds: Family, Enemies, Adventurer. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Cloud Of Ebony, Male Tabaxi Warlock 13
Medium (6'10") Tabaxi, Lawful Good (CR 13)
Armor Class 12
Hit Points 66 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Nature +6, Survival +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 3000 gp. Alexandrite (1500 gp). Banded agate (11 gp). Star rose quartz (80 gp). Sardonyx (80 gp). Tourmaline (80 gp). Tourmaline (80 gp). Aquamarine (1500 gp). Bloodstone (80 gp). Rock crystal (80 gp). 1 Medium magic item.


Social Check DCs


Gardain Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.

History: Born in the west to a Carter, Gardain learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job, Military. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Gardain Orcfoe, Male Dwarf Expert 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 78 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)18 (+4) 16 (+3)14 (+2)
Skills Investigation +8, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Infernal, Druidic, Goblin
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 2000 gp. Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a brown scarf, and carries morningstars. He has blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: Hamil was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Hamil Whispermouse, Male Halfling Expert 11
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 25 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 10 (+0)8 (-1)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 260 pp. 1 Minor magic item.


Social Check DCs

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