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Advanced [show]


Guy Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of shortbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair is smooth and relatively long. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Guy Churchill, Male Human Fighter 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 62 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Deep green spinel (110 gp). Coral (110 gp). Emerald (1400 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green coat over a tan low-cut shirt, and a deerstalker hat upon his head. His hair is white and curly. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Assassin, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Mundane, Forgetful, Antagonistic. Bonds: Immigrant, Poor. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Darrak Balderk, Male Dwarf Rogue 7
Medium (4'2") Dwarf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 54 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)14 (+2) 17 (+3)10 (+0)
Skills Arcana +5, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Erias Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His red hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he is content

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Military, Criminal record. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Erias Torevir, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Undercommon, Druidic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 370 gp.


Social Check DCs


John Rayden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Bonds: Adventurer, Nature. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

John Rayden, Male Human Warlock 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 140 gp.


Social Check DCs


Shane Warwick, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. His black hair is smooth and relatively long. He has brown eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Shane Warwick, Male Human Monk 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 120 gp.


Social Check DCs

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