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NPC Generator

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Advanced [show]


Elaim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fine chain shirt which he covers with violet colored cloaks and clothing. He is tall, broad shouldered and powerfully built. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes are brown.

Personality: Elaim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Bowyer profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: Dwarven compassion; and he is greedy

Ideals: Extrovert. Flaws: Racist. Bonds: Job, Slave, Rich. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Elaim Trueanvil, Male Dwarf Expert 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)9 (-1) 11 (+0)8 (-1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Thomas Walcott, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a brown suit, green shirt, and brown tie. His white hair is heavily combed to the right. He has gleaming, smiling gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Job, Slave. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Walcott, Male Human Druid 10
Medium (6'1") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Investigation +7, Medicine +4
Senses Passive Perception 10
Languages Common, Infernal, Giant, Goblin
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2400 gp. Chrysoprase (30 gp). Obsidian (9 gp). Rose (30 gp). Brown-green garnet (60 gp). Rhodochrosite (9 gp). Malachite (9 gp). Rose (30 gp). Jet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Welber, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" northern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is matted, messy, and big. He has gleaming, smiling hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: He was born in the north. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Rimple Welber, Male Gnome Druid 11
Small (3'7") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 76 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)9 (-1) 18 (+4)14 (+2)
Skills Arcana +3, Medicine +8
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654432100

Possessions: 160 pp. Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan cloak and cross-gartered grey stockings. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Many dire rats want him driven away; and doesn't want to be a engraver and was forced into it by his family

Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Family, Enemies. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Mreksh Norixius, Male Dragonborn Warrior 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)12 (+1) 16 (+3)17 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Enialis Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his bow ready. His golden hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Enialis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Enialis Adler, Male Half-Elf Barbarian 3
Medium (5'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Arcana +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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