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Advanced [show]


Edge In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears a Stetson hat to cover his moderate length white fur. His face is scarred and worn.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted druidic powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Ugly, Impulsive, Antagonistic, Insane. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Edge In the Wind, Male Tabaxi Cleric 15
Medium (5'5") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 8 (-1)16 (+3)
Skills Intimidation +8, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Druidic, Sylvan, Giant
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 700 pp. 1 Medium magic item.


Social Check DCs


Stannor Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: An older man who dresses in violet turtlenecks beneath a green coat with yellow slacks, he is not a threatening figure. His white hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Guardian, Immigrant. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Stannor Brightmoon, Male Halfling Cleric 7
Small (3'4") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 21 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 50000 cp.


Social Check DCs


Adelard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Adelard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist. Bonds: Nature, Criminal record. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Adelard Berkeley, Male Human Aristocrat 11
Medium (5'0") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Investigation +7
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Halfling
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2800 gp. Deep blue spinel (400 gp). Azurite (13 gp). Malachite (13 gp). Zircon (40 gp).


Social Check DCs


Dalgal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy white suit. He wears a colorful flower in his white hair. He has hazel eyes.

Personality: Aggressive, abrasive, and angry, Dalgal embodies much of what other species detest in the Dwarves. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was always a brilliant, if unscrupulous mind. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Slave. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Dalgal Goldfinder, Male Dwarf Adept 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 60 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 3000 gp.


Social Check DCs


Eiravel Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. When Eiravel reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eiravel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against gnolls; and revenge

Ideals: Opinionated, Fighting. Bonds: Rich, Attractive, Enemies, Military. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Eiravel Casilltenirra, Male Elf Monk 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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