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NPC Generator

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Lamlis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is matted, messy, and big. His eyes are gray and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his mother was called into army service. His first spouse was a Bounty Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor, Military, Family. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Lamlis Tiltathana, Male Elf Bard 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Gimurt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His golden hair has been sun bleached extensively. His green eyes peer out from beneath his small white hat.

Personality: He will rave to anyone who will listen. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge.

Flaws: Ugly, Insane. Bonds: Poor, Enemies, Immigrant, In love. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Gimurt Ironfist, Male Dwarf Bard 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 500 sp.


Social Check DCs


Dadalan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His crest is greying and his face has many wrinkles. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of brigands once and for all.

History: The child of a Sage, who enjoyed hunting, Dadalan was taken on many hunting expeditions. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and revenge

Flaws: Cynical, Ugly. Bonds: Enemies, Nature, Guardian. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Dadalan Norixius, Male Dragonborn Cleric 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp).


Social Check DCs


Hork Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'4" and typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. His left leg appears badly burned and disfigured. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Hork was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hork decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's looking for his big break

Flaws: Selfish, Disease. Bonds: Adventurer, Criminal record. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Hork Tatum, Male Half-Orc Commoner 3
Medium (6'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 18 (+4)6 (-2)
Skills Animal Handling +6, Arcana +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Breastplate.


Social Check DCs


Boddynock Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and sports brown clothing, slightly heavier than average wear. His white hair is cut short. His gray eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Boddynock took refuge in the old dungeon and found the beat up scythe and armor he uses now. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end; and sabotage a competitor

Ideals: Justice, Joker. Bonds: Nature, Job, Has a crush. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Boddynock Humplebumple, Male Gnome Sorcerer 6
Small (3'4") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)9 (-1) 9 (-1)15 (+2)
Skills Athletics +6, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs

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