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NPC Generator

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Advanced [show]


Senteq Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. His blonde hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Senteq was born on a far western desert where he grew up under the tutelage of his mother, an expert Mayor. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Professionalism. Flaws: Depressed, Secretive. Bonds: Rich, Immigrant. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Senteq Timbers, Male Gnome Barbarian 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 52 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)8 (-1) 16 (+3)15 (+2)
Skills Religion +1, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Gildmak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is blonde, silky, and of moderate length. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Body Guard in town.

History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Gildmak Copperkettle, Male Halfling Fighter 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)16 (+3) 9 (-1)13 (+1)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Ignan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Taklinn Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He carries with him a set of daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His silver hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Taklinn is combative with any and all who dare try his patience in the slightest.

History: He was born in the east, but his parents moved at a very young age to the south. A gifted student he started as a Shepherd, but he got bored and became a Merchant. He has worked as a Merchant like his mother before him.

Motivation: To be a Shepherd again; and expand his business

Ideals: Fighting, Justice. Bonds: Attractive, Immigrant, Job. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Taklinn Eversharp, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp.


Social Check DCs


Gerard Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). He has a very tight haircut. His eyes are amber and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: A powerful slaver made him what he is. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Impeccable, Gifted. Bonds: Religious, Mentor. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Xiloscient, Male Half-Elf Fighter 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He keeps his brown hair in a pixie cut. His green eyes peer out from beneath his top brown hat.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: Born to a pair of adventurers, Arannis grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Gifted, Athletic. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Arannis Hanali, Male Half-Elf Rogue 10
Medium (5'8") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 240 pp.


Social Check DCs

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