Koeth Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of tridents, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His silver hair, when down, is lengthy. His eyes are gray and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He has never given up on his poetry dream.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Artistic, Gifted. Flaws: Secretive. Bonds: Poor, Religious. Occupation: Spy
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 900 gp.
Bathin Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. He is bristling with hidden weapons, mostly flails and maces. He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a gnolls raid, leaving Bathin alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Criminal record, Religious, Enemies. Occupation: Spy
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Cimer Hate, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His silver hair is greasy and uncared for. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.
History: He was raised in a white middle class family as the only child. Through the years after Cimer was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cimer's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 12 years.
Motivation: To end his boredom; and he is content
Flaws: Ugly, Lazy, Mundane, Antagonistic. Bonds: Job. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 800 sp.
Melech Charity, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is lengthy and is close to two feet long. His black eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of dire rats once and for all.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Flaws: Greedy. Bonds: Rich, Attractive, Enemies, Military, Nature. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +6
Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item.
Adran Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his greataxe, and he perpetually has his greataxe ready. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Joker. Bonds: Rich, Mentor. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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