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Advanced [show]


Merihim Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly daggers and hand crossbows. His deerstalker hat is riddled with cuts and holes. His white eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Merihim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Merihim. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Flaws: Ugly. Bonds: Criminal record, Nature, Poor. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Merihim Integrity, Male Tiefling Wizard 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)18 (+4) 10 (+0)18 (+4)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven, Undercommon, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 1600 gp. Golden yellow topaz (1200 gp). Aquamarine (1200 gp). Banded agate (6 gp). Black pearl (1200 gp). Sard (60 gp). Chrysoprase (60 gp).


Social Check DCs


Thorpe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy red beard and wild red hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Justice, Logical. Flaws: Ugly, Addict, Insane. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thorpe Wildheart, Male Halfling Bard 10
Small (3'0") Halfling, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 56 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Investigation +7, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Abyssal, Terran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 800 gp. An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Glim Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his white hair down. His violet eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Tailor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Military, Has a crush. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Glim Nucklestamp, Male Gnome Adept 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bhevek Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, he is an attractive figure. He wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is short and silver. His eyes are gray and catlike.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Bhevek Jamjar, Male Halfling Barbarian 7
Small (2'10") Halfling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 69 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple brown robe with black stripes complete with hood. He wears his chestnut hair up. He has blue eyes and a brown hat with a black feather.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: The child of northern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Religious, Enemies, Immigrant, Poor. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Ghaliver Silvereyes, Male Halfling Aristocrat 10
Small (2'10") Halfling, Chaotic Good (CR 10)
Armor Class 15
Hit Points 63 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +5, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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