Clerebold Rayden, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a large black jacket and is in decent physical shape. His long black hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Clerebold was born in the north. At a young age he loved to build and create. His childhood dream was to be a Hunter, but he was a colossal failure. He became a Cook soon after.
Motivation: To prove his worth to the world.
Ideals: Fighting, Persistence. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 70 gp.
Edge Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his green robe, and he perpetually has his longsword ready. He wears his white fur down. His half smiles and amber eyes are beguiling and draw you in.
Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Edge is combative with any and all who dare try his patience in the slightest.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Edge took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Edge fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting, Justice, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Gorfel Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears pastel trousers with grey and blue striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. He has a small bristly mustache and wavy silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of illithids once and for all.
History: Gorfel hails from a village terrorized by illithids. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels kind of lost in life; and many illithids want him driven away
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Job, Enemies. Occupation: Tailor
Voice: Irish accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Gnoll, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1100 gp.
Pikar Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length golden hair. His green eyes lackadaisically let the world flow into them.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.
History: Pikar was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.
Motivation: An old rival family wants him found.
Ideals: Logical, Entrepeneur. Bonds: Attractive, Adventurer, Family. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Ignan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp.
Kâka Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is renowned for his bright green suits and hats. He has styled his white hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.
History: His parents moved while he was still in utero so he is the first generation to be born here. Kâka abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Ideals: Optimist. Bonds: Attractive, Religious, Immigrant, Adventurer, Job. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 12)
Armor Class 11
Hit Points 75 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Infernal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2000 gp. Silver pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
