Barendd Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" northern man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his nunchaku. His chestnut hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered
History: Barendd lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Doesn't want to be a Miller and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Miller
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 600 sp. 1 Half-Plate.
Azaki Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To clean up the streets; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Insomniac, Fearful, Ugly. Bonds: Rich, Guardian. Occupation: Beggar
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (1000 gp).
Hobart Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His silver hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Professionalism. Bonds: Attractive, Religious, Mentor. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.
Thorin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His red hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Gifted. Flaws: Insane, Shy. Bonds: Poor, Adventurer, Attractive. Occupation: Server
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 600 gp. Iolite (30 gp). Golden yellow topaz (1300 gp). Red-brown spinel (150 gp).
Arumawann Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue tunic with black highlights, and long green pants that bunch up around his shoes. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Arumawann lived on a farm with his mother, near the main road leading to a nearby town. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Arumawann's homeland. Arumawann decided to take the middle way and become a bodyguard. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Family, Immigrant, Military. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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