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Advanced [show]


Koeth Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His hair is always cut to a buzz. His ears are large.

Personality: Calm and collected, he is a well trained Sculptor. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Sculptor like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Athletic. Flaws: Ugly. Bonds: Job, In love, Poor. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Koeth Meliamne, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 10000 cp. Tourmaline (90 gp). Moss agate (15 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Roger Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. His eyes are amber and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a drow raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur, Optimist. Bonds: Adventurer, Religious, Enemies. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Roger Holland, Male Half-Elf Barbarian 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Freshwater pearl (7 gp). Black opal (1100 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his silver crest in a pixie cut. His gold eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Nadarr was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: To be a Junk Dealer again; and wants to work out more often

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Nadarr Grrrmmballhyst, Male Dragonborn Rogue 8
Medium (6'4") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amnon Open, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large grey jacket. His red hair is slicked back into a classic pompadour. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Doctor soon after.

Motivation: A rival would like him out of the picture; and further expansion of business

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Job, Criminal record. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Amnon Open, Male Tiefling Barbarian 2
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)17 (+3) 10 (+0)16 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 10
Languages Common, Terran, Infernal, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +5

Possessions: 320 gp.


Social Check DCs


Norûk Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His hair is blonde and curly. He has several tiny ruby earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Norûk took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Norûk and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Norûk Blyth, Male Half-Orc Rogue 13
Medium (6'9") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 60 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)9 (-1) 10 (+0)8 (-1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 1000 gp. Pink pearl (90 gp). Amethyst (90 gp). Eye agate (10 gp). Chalcedony (40 gp). Alexandrite (1100 gp). Coral (90 gp). Malachite (10 gp). Red-brown spinel (90 gp).


Social Check DCs

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