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NPC Generator

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Advanced [show]


Korfel Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he prefers to wear brown clothing when he does not wear armor. He wears a colorful flower in his black hair. His hazel unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Korfel grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, Korfel has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Korfel Xiloscient, Male Elf Rogue 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Druidic, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 330 gp. 2 Acid flasks.


Social Check DCs


Drogo Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a brown handlebar mustache and slicked back brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He is not mentally stable, and does not behave rationally; and many orcs want him driven away

Ideals: Artistic. Flaws: Insane, Hedonist, Impulsive. Bonds: Poor. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Drogo Othronus, Male Half-Elf Rogue 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)17 (+3) 11 (+0)16 (+3)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran, Giant
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. 3 Antitoxin. 2 Holy water. 4 Smokesticks. 4 Smokesticks.


Social Check DCs


Igden Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears a black vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a bow. His golden hair is cut short. His brown eyes peer out from beneath his small black hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.

History: The child of a Bather, who enjoyed hunting, Igden was taken on many hunting expeditions. Igden was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Igden decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Igden Oomtrowl, Male Gnome Paladin 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Auran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. 1 Half-Plate.


Social Check DCs


Crampernap Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time, and carries shortbows. He wears a colorful flower in his red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Crampernap was born with his father's beautiful face. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Disciplined. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Crampernap Sympony, Male Gnome Commoner 12
Small (3'8") Gnome, Lawful Evil (CR 12)
Armor Class 14
Hit Points 98 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 20 (+5)19 (+4) 13 (+1)9 (-1)
Skills History +8, Insight +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Orc, Draconic, Goblin
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Chrysoprase (60 gp). Malachite (16 gp). Red spinel (80 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his ceremonial dagger always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Erky was born the youngest of three triplets. Erky liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Family, Nature. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Erky Lingenhall, Male Gnome Expert 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 13 (+1)19 (+4)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Blue quartz (16 gp). 1 Minor magic item.


Social Check DCs

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