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NPC Generator

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Advanced [show]


Norman Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is long and silver with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Baker business at a young age. A freak accident while working with his Fisher mother left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Logical. Flaws: Disease. Bonds: Job, In love, Guardian. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Norman Altham, Male Human Aristocrat 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp.


Social Check DCs


Bhevek Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is knotted and matted. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Job. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Bhevek Wiseacre, Male Halfling Adept 3
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Nicholas Presley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long black hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He got into the Bricklayer business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Bonds: Poor, Family, Job, Religious. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Presley, Male Human Ranger 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)9 (-1) 11 (+0)8 (-1)
Skills Nature +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp.


Social Check DCs


Bathin Honor, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in brown turtlenecks beneath a tan coat with brown slacks, and is pretty ugly. His hair is dark red and curly. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Cynical, Fearful. Bonds: Enemies, Immigrant. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Bathin Honor, Male Tiefling Monk 11
Medium (5'0") Tiefling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 40 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 18 (+4)12 (+1)
Skills Animal Handling +8, Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 15000 sp. Alexandrite (400 gp). Citrine (30 gp). 1 Minor magic item.


Social Check DCs


Veit Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. He has styled his white hair well, parting it to the right. This green eyed westerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Veit studied abroad. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and wants to work out more often

Ideals: Fighting, Joker, Gifted, Athletic. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Veit Aranore, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +5, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1

Possessions: 160 gp.


Social Check DCs

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