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NPC Generator

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Advanced [show]


Nelkin Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Nelkin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: PTSD. Bonds: Poor, Immigrant, Job, Family. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Nelkin Reedfellow, Male Halfling Warrior 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)8 (-1) 11 (+0)17 (+3)
Skills Insight +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear grey pants and tee shirts. He wears a top hat to cover his moderate length auburn hair. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Nature. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Gerald Mitchell, Male Human Wizard 2
Medium (5'10") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Kildrak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this western man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears his hair in dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Kildrak grew up listening to his mother's many stories. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he is wracked by social anxiety

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Adventurer. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Kildrak Durthane, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Ignan, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Dayereth Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Half-Elven culture. His job bores him to no end. He has decided to make it more interesting.

History: Dayereth was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dayereth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dayereth. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Dayereth Caerdonel, Male Half-Elf Adept 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)9 (-1) 19 (+4)12 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 14
Languages Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 10000 cp. Hematite (15 gp). Rhodochrosite (15 gp).


Social Check DCs


Wiggan Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has wavy golden hair. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Wiggan has worked very hard to control his curse. He inherited the family business which he has now maintained for 10 years.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Wiggan Swiftwhistle, Male Halfling Paladin 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 13 (+1)17 (+3)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Terran, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 50000 cp. Malachite (4 gp). Blue sapphire (800 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs

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