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John Atterton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. He has a small bristly mustache and wavy blonde hair. His blue eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

John Atterton, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Himo Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a brown Stetson hat and brown clothes. He has a hunchback. He has a small bristly mustache and wavy silver hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He has drifted from career to career and currently works as a Assassin.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Slave, Job, Religious. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Himo Horineth, Male Elf Commoner 10
Medium (5'2") Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp. Moonstone (80 gp). Black pearl (1500 gp). Violet garnet (1500 gp). Hematite (10 gp). Freshwater pearl (10 gp). Bloodstone (80 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Calcitro Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He is bristling with hidden weapons, mostly flails and crossbows. He wears his silver hair up. He has several tiny sapphire earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Calcitro does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He loathes his own lifestyle.

Flaws: Terse, Depressed. Bonds: Criminal record, Rich, Military. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Calcitro Honeypot, Male Halfling Cleric 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 6000 cp. Fire opal pendant on a fine gold chain (600 gp). A roughly beaten golden orb (70 gp). 1 Minor magic item.


Social Check DCs


Mormog Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has shaved his head bald. He has several tiny emerald earrings on each ear.

Personality: Eccentric and domineering, Mormog will drive conversation. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mormog grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mormog. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Extrovert. Bonds: Rich, Criminal record, Mentor. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Mormog Bradford, Male Half-Orc Rogue 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 63 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)16 (+3) 14 (+2)17 (+3)
Skills Nature +6, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Elven, Auran, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Heward Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a blue coat with black slacks. He has a very tight haircut. His blue eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Apothecary profession.

History: Gifted from a young age, Heward studied abroad. He was an apprentice working in his mother's forge. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Gifted, Athletic. Bonds: Job, Criminal record. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Heward Wedgwood, Male Human Paladin 10
Medium (5'6") Human, Neutral Evil (CR 10)
Armor Class 12
Hit Points 106 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)17 (+3) 12 (+1)12 (+1)
Skills Investigation +7, Religion +7
Senses Passive Perception 11
Languages Common, Auran, Ignan, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 190 pp. Gold music box (4000 gp). Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs

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