Bucklal Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his chestnut hair up. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a mountains tribe. When Bucklal reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear.
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Nature, Military. Occupation: Shipwright
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1000 sp.
Arumawann Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear ponchos typically of a light blue in addition to tight pants. His brown hair and beard is wavy and long. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.
History: The child of eastern immigrants he idolized his mother. Arumawann was born on a far eastern island where he grew up under the tutelage of his mother, an expert Adventurer. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's in love; and he's attracted to the pc
Ideals: Joker, Philantrophist. Bonds: Immigrant, Nature, Has a crush. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Banded agate (15 gp). Citrine (20 gp). Violet garnet (400 gp).
Two Llamas Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. He carries with him a set of lances, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable. Flaws: Shy, Lazy. Bonds: Poor. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 13)
Armor Class 12
Hit Points 73 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Solid gold idol (500 gp). Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (1200 gp). Sapphire pendant on gold chain (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). A silver and pearl hairclip (70 gp). Silver comb with moonstones (500 gp). 1 Minor magic item.
Gerard Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt, and he perpetually has his bastard sword ready. He has blonde hair. His eyes, though not visible through his cowl, are green.
Personality: He has always had a great fascination with Half-Elven culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Half-Elven compassion; and he has money and likes to spend it
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Religious, Mentor. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Aquan, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Seebo Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'5". He wears violet leather gloves, a violet jacket, and tight pants. His hair is silver and very short. This gray eyed easterner is not easily forgotten.
Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Seebo hails from a village terrorized by dire rats. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and wants to open a new tavern
Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 18 (+4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Orc, Terran, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Blue quartz (6 gp). Blue quartz (6 gp). Jet (90 gp). Fiery yellow corundum (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
