Roge Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He has wavy chestnut hair. He has gleaming, smiling green eyes.
Personality: Roge speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Roge would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.
Motivation: To protect his home; and to clean up the streets
Ideals: Impeccable. Flaws: Addict. Bonds: Military, Rich, Guardian. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 60 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Zephan Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His blue hair is greasy and uncared for. His eyes are silver.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Antagonistic, PTSD. Bonds: Religious, Poor. Occupation: Stableman
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 80000 cp. Deep green spinel (60 gp). Jasper (70 gp). Banded agate (6 gp). Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item.
Odo Harlow, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear brown clothing when he does not wear armor. His brown hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a slaver, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Odo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Gifted, Persistence. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
Nalral Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his flail. He wears his red hair down. His gray eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's in love; and he is greedy
Ideals: Logical, Gifted. Bonds: Rich, Has a crush. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 53 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Rûg Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear red tank tops with black pants, and a wedding ring on his right hand. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Rûg embodies much of what other species detest in the Half-Orcs. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Rûg was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.
Motivation: He's repulsed by the PC; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Justice. Flaws: Antagonistic. Bonds: In love, Family, Job. Occupation: Laborer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 60000 cp.
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