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Aramil Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky yellow painted plate armor. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his brown eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His job bores him to no end. He has decided to make it more interesting.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Cynical. Bonds: Attractive, Adventurer, Criminal record, Military. Occupation: Baker

Voice: Raspy

Attributes [hide]

Aramil Zhou, Male Half-Elf Warrior 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +4, History +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Lone Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a tan suit. His gray fur, when down, is lengthy. His fierce hazel eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Lone has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and he wants revenge against goblins

Ideals: Professionalism. Flaws: Sensitive, Disease. Bonds: Enemies, Adventurer. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Lone Shore, Male Tabaxi Expert 3
Medium (5'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


River Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has styled his black fur well, parting it to the right. His copper unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, River has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Disease, Shy. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

River Shore, Male Tabaxi Warlock 7
Medium (6'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He is well dressed, constantly wearing a brown suit, black shirt, and green tie. His auburn hair is matted, messy, and big. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the east. His mother was a soldier and died while he was still young. Fallond was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Addict. Bonds: Military, Poor. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Fallond Eversharp, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 200 gp.


Social Check DCs


Kerkad Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of his god on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His gold crest is heavily combed to the left. He has a tattooed face.

Personality: He is irascible and easily irritated. Kerkad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Bounty Hunter, his father struggled to pay the bills. Through the years after Kerkad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kerkad's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Kerkad and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Kerkad Dhyrktelonis, Male Dragonborn Warrior 15
Medium (6'3") Dragonborn, Chaotic Good (CR 15)
Armor Class 9
Hit Points 73 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Insight +8, Investigation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2

Possessions: 5000 gp. Chrysoprase (50 gp). Moss agate (15 gp). Sard (50 gp). Black star sapphire (1300 gp). Lapis lazuli (15 gp). White pearl (60 gp). Smoky quartz (50 gp). 1 Medium magic item.


Social Check DCs

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