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Advanced [show]


Robert Byron, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His black hair is lengthy. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: Robert was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic, Philantrophist. Flaws: Emotional. Bonds: Attractive, Religious. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Robert Byron, Male Human Aristocrat 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 180 pp. Violet garnet (1400 gp). Pink pearl (130 gp). Emerald (500 gp). Lapis lazuli (5 gp). Blue quartz (5 gp).


Social Check DCs


Melech Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Locksmith. His dark red hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Locksmith business at a young age. His childhood dream was to be a Actor, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Melech Sage, Male Tiefling Wizard 2
Medium (6'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Infernal, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 160 gp.


Social Check DCs


Whurbin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his brown robe and has his morningstar always slung over his shoulder. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are passionate and lively.

Personality: Whurbin is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Mundane. Bonds: Military, Job. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Whurbin Frostbeard, Male Dwarf Aristocrat 9
Medium (4'4") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 77 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 16 (+3)9 (-1)
Skills Deception +2, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. Silver pearl (50 gp). Chalcedony (40 gp). Aquamarine (500 gp). Coral (50 gp). Banded agate (11 gp). Eye agate (11 gp). Golden pearl (50 gp).


Social Check DCs


Bernard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man wears many layers of old clothing at all times. He has a small bristly mustache and wavy chestnut hair. His eyes are hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Bernard Cumberbatch, Male Human Warrior 6
Medium (6'3") Human, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 17 (+3)9 (-1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Fletcher. His red hair is knotted and matted. His fierce brown eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has achieved small success as a Fletcher.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Shy. Bonds: Job, Military, Adventurer. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Anverth Horcusporcus, Male Gnome Ranger 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)17 (+3) 11 (+0)17 (+3)
Skills Deception +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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