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NPC Generator

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Advanced [show]


Pelaios Severity, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He has moderate length black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Pelaios speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Pelaios Severity, Male Tiefling Cleric 7
Medium (6'8") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)16 (+3) 9 (-1)16 (+3)
Skills Nature +6, Performance +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Ridley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears just a white suit. His brown hair is smooth and relatively long. His thin eyebrows rest above his beady brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.

History: He got into the Marshal business at a young age. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Ridley, Male Human Druid 11
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 39 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)17 (+3) 8 (-1)15 (+2)
Skills Persuasion +6, Survival +3
Senses Passive Perception 9
Languages Common, Celestial, Auran, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 270 pp.


Social Check DCs


Sammal Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered bastard sword and tarnished sword as well. His purple hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Fighting, Disciplined. Flaws: Antagonistic, Mundane. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Sammal Euphoria, Male Tiefling Fighter 16
Medium (5'6") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 98 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 18 (+4)16 (+3)
Skills Religion +7, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Gold dragon comb with red garnet eye (1000 gp). A roughly beaten golden orb (170 gp). Sapphire pendant on gold chain (1300 gp). Fire opal pendant on a fine gold chain (1400 gp). Golden circlet with four aquamarines (4000 gp). Embroidered and bejeweled glove (2000 gp). A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item.


Social Check DCs


Carrie Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy white pantaloons and a grey scarf. He wears his blonde hair down. His face is scarred and worn.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: He got into the Map Maker business at a young age. He found a children's book about a Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and to be a navigator again

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Carrie Xistsrith, Male Elf Cleric 9
Medium (4'8") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)17 (+3) 12 (+1)11 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Draconic, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1 Minor magic item.


Social Check DCs


Great Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green cloak and cross-gartered white stockings. His black fur is lengthy and is close to two feet long. His ears are large.

Personality: He is extraordinarily eccentric. A true patriot, Great would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When Great reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane. Bonds: Poor, Military, Religious. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Great Of Clay, Male Tabaxi Paladin 10
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 69 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Performance +3, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 150 pp. Jeweled anklet (4000 gp). An abacus with copper, silver and gold markers (130 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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