Vrondiss Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Hunter uniform. He has moderate length green crest. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: He has a crush on the local Layabout; and wants a kiss
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Family, Has a crush. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
Cloud Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears just a grey suit. He has a moderate pudge and is not very fit. His gray fur, when down, is lengthy. He is baby faced.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a great chef.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Interpreter mother left him crippled. He now mingles about in high society.
Motivation: To settle down with his crush; and money/treasure
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Has a crush. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Good lock.
Harvest Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a worn and beaten armor. He wears his orange fur down. His thin eyebrows rest above his beady hazel eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Harvest was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher
Voice: Low range voice
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1200 gp.
Joser Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His hair is silver and curly. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He has achieved small success as a Slave Trader.
Motivation: He has a rivalry with the Church that dominates his actions; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Religious, Job. Occupation: Slave Trader
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. Black opal (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!