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NPC Generator

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Advanced [show]


Gargax Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His copper crest is kept up in a ponytail inside a deerstalker hat. His gold eyes peer out from beneath his deerstalker black hat.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his dancing dream.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Shy, Selfish. Bonds: Attractive. Occupation: Sage

Voice: Raspy

Attributes [hide]

Gargax Qyxpahrgh, Male Dragonborn Commoner 5
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)14 (+2) 12 (+1)19 (+4)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 5000 sp. Azurite (15 gp).


Social Check DCs


Oloric Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears professional attire, and a wedding ring on his left hand. His moppish silver hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Oloric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oloric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Fighting. Bonds: Attractive, In love, Military. Occupation: Carter

Voice: Raspy

Attributes [hide]

Oloric Stoutale, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 17 (+3)8 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 110 gp.


Social Check DCs


Gildmak Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a silver handlebar mustache and slicked back silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with unlife at a very young age, Gildmak has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and he is unsatisfied with his job

Flaws: Ugly, Fearful, Disease. Bonds: Rich, Job, Mentor. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Gildmak Wildheart, Male Halfling Cleric 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Arannis Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. His white hair is styled in orderly dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Job, Adventurer, Religious. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Arannis Goltorah, Male Half-Elf Commoner 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp. Rose (30 gp).


Social Check DCs


Bundrigo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this eastern man wears a black costume with the symbols of strength on his torso. With a patchy black beard and wild black hair. His blue eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a criminal king-pin and mafia family Bundrigo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bundrigo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Criminal record. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Bundrigo Jamjar, Male Halfling Barbarian 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 49 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)18 (+4) 13 (+1)10 (+0)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Elven, Druidic, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Star rose quartz (80 gp). Golden pearl (100 gp). Fire opal (500 gp).


Social Check DCs

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