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Advanced [show]


Silvo High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting tan shirt and pants. His blonde hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Silvo grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Logical. Flaws: Disease. Bonds: Adventurer, Religious. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Silvo High-hill, Male Halfling Warrior 4
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Breastplate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Fonkin Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean blue cloak covering his clean studded leather. His red hair is braided into rings. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: Sold as a small child to a brothel owner, Fonkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. He is searching for what he claims is his rightful reward.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Persistence. Flaws: PTSD. Bonds: Adventurer, Mentor, Criminal record. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Fonkin Munggen, Male Gnome Commoner 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 8 (-1)8 (-1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Fragrant Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His gray fur is smooth and relatively long. He has gleaming, smiling copper eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. Through the years after Fragrant was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Fragrant's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Fragrant and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fragrant Mirror, Male Tabaxi Druid 6
Medium (5'7") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Nordak Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a black coat with grey slacks. His moppish white hair is in a traditional bowl cut. His green eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Enemies, Nature, Rich, Family. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Nordak Orcfoe, Male Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 20 (+5)16 (+3) 9 (-1)14 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Halfling, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp.


Social Check DCs


Ûkbûk Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries nunchakus. He has wavy black hair. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting, Joker. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ûkbûk Walcott, Male Half-Orc Adept 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp.


Social Check DCs

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