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NPC Generator

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Advanced [show]


Therai Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and black handkerchief worn on his left side. He is bristling with hidden weapons, mostly clubs and longswords. He has no hair. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also hits on women, regardless of circumstances.

History: Sold as a small child to a wizard, Therai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To be a Doctor again; and wants his loneliness to end

Flaws: Ugly. Bonds: Criminal record, Has a crush, Mentor, Debt, Job. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Therai Knack, Male Tiefling Cleric 13
Medium (6'0") Tiefling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 53 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 18 (+4)19 (+4)
Skills Arcana +7, Survival +8
Senses Passive Perception 14
Languages Common, Ignan, Orc, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655443210

Possessions: 4000 gp. Black opal (900 gp). Moonstone (60 gp). Jasper (60 gp). Sard (60 gp). Moss agate (10 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long white hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He left for the west, certain he would find work there.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Bonds: Job, Adventurer, Rich, Immigrant. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Oblar Honeypot, Male Halfling Barbarian 12
Small (3'2") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 113 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 12 (+1)9 (-1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Smoky quartz (80 gp). Rhodochrosite (12 gp). Tiger eye turquoise (12 gp). Sard (80 gp). Banded agate (12 gp). Deep blue spinel (500 gp). Amber (110 gp). Carnelian (80 gp). Hematite (12 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His lavender fur is slicked back into a classic pompadour. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: The child of southern immigrants he idolized his mother. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he is content

Ideals: Passionate, Gifted. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Flask On the Water, Male Tabaxi Commoner 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 62 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Medicine +4, Religion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2100 gp.


Social Check DCs


Ogg Law, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Fighting, Pacifist. Bonds: Attractive, Adventurer, Rich. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ogg Law, Male Half-Orc Wizard 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 800 gp. Alexandrite (1400 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Nailo, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his white hair down. He has amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Healer like his father before him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Halimath Nailo, Male Elf Monk 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 14000 cp.


Social Check DCs

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