Târz Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in yellow turtlenecks beneath a black coat with green slacks. He wears a broad hat to cover his moderate length white hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of illithids once and for all.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has set out to sabotage the competition.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Bonds: Enemies, Religious, Job. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Hamil Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky tan painted plate armor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.
Motivation: He is greedy; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Antagonistic, Disease, Addict, Greedy. Bonds: Rich. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Banded mail.
Ghesh Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His rusty crest is matted, messy, and big. His thin eyebrows rest above his beady gold eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Cynical, Disease. Bonds: Rich. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 140 pp. Rhodochrosite (13 gp). Golden pearl (50 gp). Blue quartz (13 gp). Aquamarine (700 gp).
Quick In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His orange fur is drawn into a tight pony tail with a clover scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.
History: Sold as a small child to a brothel owner, Quick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Disciplined. Bonds: Poor, Attractive, Religious, Mentor. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 12000 sp. Black star sapphire (1100 gp). 1 Minor magic item.
Five Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He tends to wear a large green jacket. His whole body is exceptionally muscular. He wears his lavender fur up. His hazel eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He is untrained/undisciplined, which makes him dangerous.
Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy, Insane. Bonds: Immigrant, Job, Rich, Enemies. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
Possessions: 600 gp. Golden pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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