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NPC Generator

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Advanced [show]


Peter Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. He keeps his golden hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Peter Harper, Male Half-Elf Commoner 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)11 (+0) 18 (+4)16 (+3)
Skills Stealth +1, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Thomas Hale, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He keeps his chestnut hair in a pixie cut. His thin eyebrows rest above his beady amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Miller profession.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He has achieved small success as a Fortune-teller.

Motivation: He is unsatisfied with his job; and to be a miller again

Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Thomas Hale, Male Human Ranger 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Jebeddo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is singed and shortened. His amber eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, In love, Religious. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Jebeddo Daergel, Male Gnome Druid 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 45000 sp.


Social Check DCs


Aura On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barber, and he perpetually has his club ready. He has moderate length red fur. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Aura was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Sabotage a competitor.

Ideals: Fighting, Persistence. Bonds: Job, Adventurer, Has a crush. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Aura On the Mountaintop, Male Tabaxi Warlock 7
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Investigation +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 500 gp. Amber (70 gp). Amber (70 gp).


Social Check DCs


Modean Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy yellow pantaloons and a blue scarf. He sports a flattop hair cut. His thin eyebrows rest above his beady gold eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Modean lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his son

Ideals: Joker. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Architect

Voice: Raspy

Attributes [hide]

Modean Abstract, Male Tiefling Adept 5
Medium (5'4") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 13
Languages Common, Giant, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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