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NPC Generator

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Advanced [show]


Orsik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Job. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Orsik Balderk, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)13 (+1) 11 (+0)8 (-1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 100 gp. Rose (50 gp). Smoky quartz (50 gp). 3 Antitoxin.


Social Check DCs


Tethren Gift, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his silver hair down. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. His arcane abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Tethren Gift, Male Tiefling Bard 3
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 16 (+3)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 13
Languages Common, Celestial, Auran, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 100 gp.


Social Check DCs


Adam Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His golden hair is heavily combed to the right. His eyes are violet and catlike.

Personality: He dislikes all the random violence that takes place in the east. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Athletic, Pacifist, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Adam Harper, Male Half-Elf Fighter 7
Medium (5'5") Half-Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 30 pp. Deep blue spinel (300 gp). Banded agate (10 gp). 1 Minor magic item.


Social Check DCs


Traubon Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His brown hair is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: Traubon hails from a village terrorized by dire rats. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has set out to sabotage the competition.

Motivation: Expand his business; and he desires power and/or immortality

Ideals: Impeccable, Pacifist. Bonds: Enemies, Job, Adventurer. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Traubon Ironfist, Male Dwarf Cleric 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Ignan, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp. 1 Magnifying glass.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He carries with him a set of hand crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white fur is still thick. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Lone was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lone's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Occupation: Architect

Voice: Stutters

Attributes [hide]

Lone In the Wind, Male Tabaxi Druid 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)17 (+3) 12 (+1)11 (+0)
Skills Survival +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 210 pp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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