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Rolen Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized red coat. He has moderate length white hair. His eyes, though not visible through his cowl, are brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of western immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Opinionated. Bonds: Family, Immigrant, Religious. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Rolen Qualanthri, Male Elf Rogue 6
Medium (5'5") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)11 (+0) 18 (+4)14 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 200 gp. Banded agate (6 gp).


Social Check DCs


Ombul Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He keeps his long golden hair kept up in a rat tail. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Seamstress father left him crippled. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Justice. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Ombul Copperkettle, Male Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hadarai Amakiir, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky tan painted plate armor. His silver hair is braided into rings. His hazel unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Shipwright father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Ugly, Disease, Impulsive. Bonds: Poor. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Hadarai Amakiir, Male Elf Paladin 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Grisha Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears a well pressed and immaculate suit (or dress). His silver hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.

Motivation: To get a good night's sleep.

Ideals: Optimist, Opinionated, Artistic. Flaws: Ugly, Insomniac. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Grisha Davenport, Male Half-Orc Commoner 7
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears a black vest and prefers violet and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long chestnut hair kept up in a rat tail. He has brown eyes.

Personality: Burgell wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Burgell liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge.

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Religious, Nature. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Burgell Nucklestamp, Male Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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